To configure OpenShot to create and edit Animated Titles using Blender, please use the following instructions:
- Download and install Blender v2.80 or higher.
- OpenShot v2.5.1 does not support versions of Blender later than 2.83.
- OpenShot v2.6.0 and later supports Blender 2.90 and later. - Launch OpenShot Video Editor and open the Preferences window.
- Click the Browse button to the right of the field next to Blender Command (path).
- Locate the Blender executable file, then click the Open button.
- In Microsoft Windows, the path is similar to C:/Program Files/Blender Foundation/Blender/blender.exe.
- OpenShot changes the backslash to a forward slash in Windows because of its Linux heritage.
- In macOS, the file path is similar to /Applications/Blender.app/Contents/MacOS/blender. - Click the Close button in the Preferences window to save the file path to Blender.
- Open the Animated Title window from the Title menu on the top menu bar (or press Ctrl+B or ⌘+B).
- Click on a title template. After a few seconds, a preview appears.
- The preview could take up to a few minutes. Some titles render more quickly than others.
- If a preview image appears, you successfully connected Blender with OpenShot.
- If you get an error message regarding "Blender is required for this action," ensure the file path is correct. - Fill In the template, then click the Refresh button to see a rendered frame of the animated title.
- If the preview image is blank, there is a configuration issue that OpenShot and Blender cannot resolve.
- Do not change the Font Name value. OpenShot cannot pass fonts other than the default Font Name value.
- Change the values in the template, then click the Refresh button to see your changes in the Preview window. - Click the Render button to create an animated title and save the image sequence to the Project Files list.